We find what is most important for the client, place and the people who will experience it.
Exploration is key to our process; this extends to the large-scale organisation of places and buildings through to the materials and smallest components.
Design review underpins our work, every project gets thoroughly tested at all stages and scales by an expert panel of designers, this is also a fundamental part of the way we share skills and exchange ideas.
We have five guiding design principles that we apply to all of our projects we have called CLEAN.
IS FOR CRAFTED
We believe the best design solutions come from understanding the way materials are formed, and the construction processes that assemble them into buildings. Early consideration of materials and collaboration with manufacturers can provide crafted, high-quality buildings on limited budgets.
IS FOR LEAN
Nature designs structures and organisms to use the least material possible, in other words lean structures. We also strive to make lean buildings, this is because they use less material, are cheaper to build and ultimately consume less energy and are better for the planet.
IS FOR ELEGANT
We work very hard to make our buildings look elegant and effortless but also to have integrity and to be the product of an intelligent process. We also believe that quality is important at all scales, from the overall composition of a masterplan, down to the smallest detail on a building.
IS FOR APPROPRIATE
Every project needs to be specific and respond positively to what is important for the location, culture, economy, climate and most importantly the individuals who will live, work and enjoy the building or place.
IS FOR NARRATIVE
The narrative or story is perhaps most important starting point for any project. This is not an image of the outside of a building or place, it can be a diagram or sentence, a cartoon, a model that encapsulates the programme / activity / idea that all other parts of the project can attach to. Unless we have a clear narrative that can be communicated in a simple doodle, model or a few words, we haven’t got a design that can be developed.